Where do Loot To Forge ores drop?
From dungeon enemies on linear stages. Stages 5–6 and 7 have the named public set.
Loot To Forge ores drop from dungeon enemies and feed the forge. Named public ores: Amethyst, Nova Ore, Sunfire Ore, Emerald, Mystic Crystal, Gold, Sapphire, Obsidian, Fire Crystal. Drop rates are not published. Place 118805555015549. Verified September 27, 2026.
| Fact | Detail |
|---|---|
| Platform | Roblox · Desktop, Mobile, Console |
| Place | 118805555015549 |
| Source | Dungeon enemy drops (linear stages) |
| Sink | Forge cauldron or Sell Stall |
| Bag limit | Max Ore Count / backpack upgrades |
| Drop rates | Not published — names only |
| Late names in clips | Epic / Legendary / Mythical / secret / eternal / ancient — confirm HUD; not all are in the starter dump |
Stage lists follow the grok / public recap dump. This is not a full floor map and not a probability table.
| Stages | Enemies | Named ores / notes |
|---|---|---|
| 2–4 | Goblins, Armored Goblins | Low-value starter loot — sell once you have a weapon |
| 5–6 | Desert Zombies | Amethyst, Nova Ore, Sunfire Ore |
| 7 | Jackal Zombies | Emerald, Mystic Crystal, Gold, Sapphire, Obsidian, Fire Crystal |
| 8 | Pharaoh Zombies, Desert Reaper | Deep stage; Reaper ~500M HP in recaps — no extra named ore in the same dump |
Player clips talk about stage 11 goblins, stage 17 secret ores, Frostbound Tower ore, and “panic cores.” Those names are later than the grok starter list. Until this wiki has a HUD dump, treat them as unverified extras and keep the table above as the documented core.
Recaps agree later stages drop rarer ores. That is why skipping floor loot until your furthest stage is a mid-game bag trick — covered after the name list.
Matched by build plan, shared topics, and guide progression — not random related links.
Starter public set used for Forge examples. Icons are not uploaded this pass — names only.
| Ore | Documented source | Typical use |
|---|---|---|
| Amethyst | Stages 5–6 Desert Zombies | Early Forge / sell |
| Nova Ore | Stages 5–6 | Early Forge / sell |
| Sunfire Ore | Stages 5–6 | Early Forge / sell |
| Emerald | Stage 7 Jackal Zombies | Mid Forge |
| Mystic Crystal | Stage 7 | Mid Forge |
| Gold | Stage 7 | Phantom Violet example combo |
| Sapphire | Stage 7 | Phantom Violet example combo |
| Obsidian | Stage 7 | Phantom Violet example combo |
| Fire Crystal | Stage 7 | Phantom Violet example combo |
Clips mention later rarity piles, secret ores, eternal ores, ancient ores, and panic cores on later stages and Tower. Those are not merged into the named public set above. If the HUD shows a new ore, preview it at Forge before you auto-sell — and do not invent a stage number that is not on this page.
Gold in this game is a drop used in Forge, not only a Coin synonym. Coins come from the stall. Do not skip Gold on the floor because you think you already have money.
Bag policy is the next decision.
Max Ore Count is small at the start (player reports mention a five-ore limit early). Every Goblin rock you pick is a Fire Crystal you cannot carry.
| Situation | Pick up? |
|---|---|
| First hour, empty bag, no weapon yet | Yes — you need something to Forge |
| Bag nearly full on stage 7+ | Skip starter junk; take named mid/high ores |
| You already have a Forge target set | Only ores in that set, plus upgrades money if you still need Coins |
| About to die | Leave via back control if offered — a wipe can dump the raid’s ores |
Selling surplus is how you buy Max Ore Count. That upgrade is the reason mid-game players can afford to pick “only good ores” without ending the run every four drops.
Forge vs sell is the last fork.
Early: Forge. After a weapon exists: sell junk, keep the craft set. Never sell the four ores you need for a previewed craft.
| Ore pile | Forge or sell |
|---|---|
| Gold + Obsidian + Sapphire + Fire Crystal | Forge if you want the Phantom Violet report |
| Stage 2–4 starter drops | Sell once you own a weapon |
| Duplicate mid ores after a failed preview | Sell for Coins / Enchant |
| Unknown late-game names (secret / eternal) | Preview in Forge first; do not auto-sell |
Rebirth tickets open Tower, which recaps also drop ores and Enchant Runes. Do not mix Tower piles into the stage 5–7 table. If you need Fire Crystal, run Jackal Zombies; if you need runes, rebuild Power and spend tickets. Bag space is shared — a Tower junk fill can block a dungeon craft set.
Open dungeon for enemy names, then return to forge with a preview instead of a rumor.
From dungeon enemies on linear stages. Stages 5–6 and 7 have the named public set.
Forge until you have a weapon, then sell surplus. Keep a craft target in the bag.
The named public set is listed here. Clips mention later rarities — live drops win.
Player reports say a raid wipe dumps that run’s ores. Retreat if you will not survive. Treat as a heuristic until your HUD agrees.
Gold is a named dungeon ore used in Forge (including the Phantom Violet example). Coins come from the sell stall.
September 27, 2026. Place 118805555015549.
Matched by build plan, shared topics, and guide progression — not random related links.